![]() The camera no longer clips through the rocky formation on the east side of the road while driving south of the "What Brake Pedal?" Speed Run.Collision has been fixed in a variety of places throughout Fortune Valley for maximum crash-assurance.Made a street north of the “Don’t Fall For It!” Speed Trap completely traversable.Headers now work as intended when the player is in a Speedlist.When a player accesses the Shipments store using an account with a lot of Speed Points, it doesn’t crash the game anymore.The game no longer stalls when the player wanders into the IXP during a streaming install.Now when players turn off the "Auto Reset on Crash" feature on Speedlists, races don’t auto-reset on crash.Players can no longer drive out of Fortune Valley’s tangible reality near the fence east of the “Just Keep Drifting.” Drift Zone.Players can no longer drive up an invisible wall between the “Smuggler's Trail” Speed Run and the “Well Played” Drift Zone.We did the same thing with a tree and a rock near the "Spin That Tire" Drift Zone.We put a bit more space between a rocky formation and the trailer located east of "A Bumpy Ride" Speed Run so players don’t get stuck in the gap.Same as the above with the concrete barrier near the “On the Books” Speed Trap.We upped the realism on the concrete barrier near the “Ludicrous Speed Go!” Speed Trap, so players can no longer clip through and fall under the bridge.The Paint & Wrap menu on Garage screen got its caption text back.Inundated an outdated submission validator with updates.Updated the mapping of the Controls button, which was written incorrectly in the Controls Menu while a player was in Snapshot Pro during an AllDrive Hangout. ![]()
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